Water Height

Aug 19, 2009 at 9:00 PM

I have been trying out your engine, and am very impressed. I have been active with the FlatRedBall engine lately, but am looking for a good terrain solution.

However, my current problem is I cannot figure out how to change the default water level or height. Looks like in the main source, the default water height is at 0 Y, and the MikeS branch actually does render some water, but it does not seem to look right either.

Is there an easy way to adjust the height of the water in the main source?